My forever project
At the end of January, I started working on a sidescroller game. That was a mistake. I have never written a sidescroller before. So there were a lot of unexpected problems. First I got stuck on the camera system. I looked at other games and their implementations until I finally got a camera system working. Then I got stuck with collision detection. And how on earth would I implement the parallax scrolling? What about level design, animations, audio and story?
Additionally, I started learning for my upcoming university tests.
I knew I wasn't going to finish it in time for the February deadline of OneGameAMonth.
The solution was simple, literally.
Here's the Connect-Four clone I worked on in the past two days. It's not impressive or pretty, but I finished it in time.
Running the game
To run the game:
- On Linux, use
love /path/to/game.loveto run the game.
- On Windows use
love C:\path\to\game.love, double click the file, or drag the .love file onto love.exe
- On Mac use
open -n -a love "/home/path/to/game"or drag the .love file onto the Love.app application bundle